The industrial and electronic revolution has given birth to advanced and sophisticated gadgets and equipment that are put to good use by organizations across the globe, belonging to all spheres. Computer, high-speed internet is the in-thing now and organizations are demanding much more to enhance customer satisfaction and to meet the growing demands. It can be safely stated that the Atlanta, Mixed Reality, VR landscape is taking proper shape, although slowly, quite steadily.
The introduction of staff training programs using enterprise AR/VR was considered to be among the major enterprise tech trends noticed in 2018. Several big companies such as Tyson and Walmart made headlines for launching their ambitious pilot programs aimed towards upending the conventional training paradigms using the latest and advanced mixed reality tech.
According to industry experts, by 2022, enterprise virtual-reality training is expected to generate over $6 billion. Hence, 2019 is being regarded to be a tipping point, where this advanced technology, which ones had struggled to identify adopters had now finally taken off!
Tysons and Walmarts are stated to be ice breakers. Simulations are being used for training line workers about compliance and safety to be practiced at the workplace, while retail employees are trained to interact with clients using emotional intelligence and empathy.
Rapid advancements made in off-the-shelf technology such as the VR headsets, the inbuilt engagement and benchmarking measuring abilities of the latest enterprise AR/VR systems, robust development ecosystems meant for AR/VR applications are the opening up new avenues for the mid-sized companies, thereby doing away with the hurdles faced and compelling them to adopt Virtual Reality training.
The benefits can be derived in the form of cost savings while imparting training and to enhance safety aspects. The latter is considered to be all the more crucial especially in dangerous industries such as gas & oil.
Large simulation systems are being used by the defense industry. However, even the defense industries are found to adopt the latest and the low-cost tech such as VR headsets. The experts do opine that this is the year when all barriers that were previously noticed in causing the delay in adopting AR/VR/MR technologies with regards to simulation training is likely to disappear. This, in turn, will lead to widespread deployment and further development of AR/VR/MR training systems.
They also state that the biggest growth areas in AR/VR enterprise training are likely to be technician training in industrial and energy sector companies. Also, field service can be expected to turn towards AR/VR technology to provide employee training. Its adoption will witness a sharp increase within the logistics industry that views seasonal spikes and higher employee turnover, thereby being termed to be the perfect candidate to adopt virtual training.